Synopsis
Chihaya Ayase is a frank and ebullient girl who becomes fascinated by the obscure world of competitive karuta, a card game based on Japanese poetry. Introduced to the aggressive style of the game by a quiet and thoughtful elementary school classmate named Arata Wataya, the two quickly become close friends. They start playing as a group with Taichi Mashima, Chihaya's smart and athletic childhood friend, until they have to part ways during their middle school years due to several circumstances. As their high school life begins, they meet once again.
(Source: ANN)
(Source: ANN)
review
It should
be mandatory to watch the title track of every anime at least once, just to set
a mood, and often it may be found that it can score early brownie points for
the show in question. This was the case with Chihayafuru. So tip #1 is – Don’t
skip the title track. In fact, this show seems eager to make an early impact
when a hilarious introductory scene in the first minute acquaints us with the
main character, Ayase Chihaya, as a quirky, zestful highschool girl with an
unwitting tendency to leave all those who first meet her, slightly flabberghasted. An almost notorious beauty, her candid
flagrance and incomprehensible love for a seemingly obscure poetry card game instantly
befuddle people. Why would the beautiful sister of a well-known model, play
Karuta, an obscure card game based on dusty old collection of classical poetry
(The Ogura Hyakunin Isshu)
It is
around this unassuming ”hobby” that the show revolves. Those who don’t play
Karuta can’t fathom why it so consumes its patrons, and those who do play it
are almost as stumped. We, however, see
how it shapes the lives of the characters as they explore the intricacies of
playing it competitively, and through the development of their style of playing
the game, we see a progression in their characters and personalities as well
happening right before our eyes, more interesting is the fact that the writers
use the game to facilitate this progress. It is through this unique medium that
most of the story is told, and not just that of the main characters.
Another
interesting aspect is the insight we get into each opponent our protagonists
face in their Karuta matches. Although we probably only see them in the role of
‘Karuta player’, the game is such that it their playing styles are most
reminiscent of their personalities. There is a constant give-and-take, with
every contender analysing, probing, and ultimately learning something from
their opponent’s playing style, and so effectively getting to know the
strangers sitting across from them, by the end of just a couple of matches. Its
unusual, in a sports/game centric anime for the viewer to have such deep
insight into every step of the characters improvement in the game. We see
clearly how every game teaches our protagonists something new, they learn and
improve right before our eyes.
Even
though it is the prime focus of the anime, the significance of this game is
never blown out of proportion. On a number of occasions, it is seen in the
context of the broader world, and we understand that it only forms a part of
the lives of all those partaking in it. It’s relevance, however, is never
belittled. Karuta is never protrayed as ‘all important’, but it is made clear
that it doen’t need to be- it’s importance is determined by those who play it;
as long as it’s important to them, it’s important enough. The game imparts
something different to each of the characters- be it identity, strength,
expression, a challenge, or a legacy. This is another tool that provides dimension
to the characters. They are multifaceted individuals, difficult to fit into any
specific ‘shoujo’ character tropes, and that is perhaps one of the most
charming things about this show. The characters are almost eerily realistic and
hence, we as viewers are far more invested in the different aspects of their
lives than we would have been had we been served a set of one
dimensional-but-charmingly-typical characters (a type that is seen far too
often in Shoujo anime)
Since this
is a Madhouse production, it would be criminal not to address the art and
animation. As is the way with this studio, simple lines and features are employed
in conveying a wealth of information about the characers. Physical quirks share
nuances of the characters’ personalities that we, as viewers, grasp without
realizing how we procured such an understanding of them. How this is
accomplished is still a largely baffling conundrum to us mere mortals, and a
feat most can only hope to accomplish. The history of the hundred poems in
karuta is explored as the story progresses, and the fundamentals of human
nature are touched upon as the characters understand the sentiments expressed
by different poets, centuries apart. The status of karuta oscillates between
‘sport’ and ‘art’, which provides yet more perspective to an already unusually
layered show.
Apart from
being a masterpiece, both visually and in terms of writing and story, the show
is immensely enjoyable. From the very beginning one finds oneself mesmerized by
the energy of the game, the intensity of the players and the lyrical atmosphere
created by the poems that serve as an accompaniment to the show itself. Be
prepared to be fully invested in the Mizusawa Karuta Club, An unlikely set of
heroes on a mission to conquer the sheltered little world of competitive
Karuta.
To conclude, we
loved everything about Chihayafuru!
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